
"For many years I was one of the folks saying we ought to talk about how much material we have obtained, how big it's etc.. You know, we have got thousands of hours of old school rs gold content -- who else has that?" Jagex CEO Mark Gerhard was always the individual championing everything which the world of RuneScape needed to offer.
But there was one angle which Gerhard hadn't fully thought: While having plenty of articles to dive into is excellent in many respects, it can also be hugely intimidating to newcomers.No doubt many people reading this will have touched RuneScape before, in part because they don't see how they could possibly compete with gamers who've been chugging away at the game for 12 years now. "I never had a very simple answer for this," he admits. "The team looks at it from a number of different perspectives. There's likely a meta-question of'Is the match too large for me? '''
"I believe we simply need to get around the notion that you don't need to consume it all. Yes it's a buffet, but you do not need to consume everything. Simply eat the things you prefer." To an outsider, it might appear that Oldschool Runescape is a brand new game, but that is far from the truth.In reality, Oldschool Runescape is not a new sport, but rather a huge update to the game which switches it over to HTML5 from Java, enabling for boosted visuals and a much better draw distance. It also adds into a new, more powerful audio engine, upgrades the UI dramatically, and also tinkers in several other aspects also.
The main game itself, however, remains the specific same, by the characters into the game world to the gameplay features -- but the average consumer would need to do a little digging to discover this actuality. As you may expect, making Oldschool Runescape vaguely out for a brand-new game rather than an upgrade was intentional. "Every week we are putting new content out and major updates, but regrettably it means you never really have a big event to yell about," explains Gerhard. "If someone was to play the game now versus six months ago, it is dramatically different -- but we don't get that tent-pole event."
With next-generation technology coming in, and also the Jagex team preparing major port enhancements, audio upgrades, and user-generated articles, the studio realized that something on a bigger scale than a routine upgrade was needed to really get around to players both inside and out of the match just how important this forthcoming content actually is. "Yes, we could have predicted it RuneScape Next Age if we wanted to," says Gerhard,"and a portion of my thinking was, for those who haven't played this game in a year, it's going to be night and day.
It is not a totally new game, however it's certainly a new adventure." The plan is to maintain the Oldschool Runescape name for a few months, maybe a year depending on how player numbers are searching, then shed the 3 and call the game RuneScape again -- much like what happened with RuneScape two back in 2004. And Gerhard is hoping that this will lead to"new players coming from, thinking'I will give it a chance. '''"Worst update ever"Of course, it's never as straightforward as putting a new variant of a popular online game and trusting that everything is hunky dory with all the existing players.
Whenever a studio puts out a new version of an internet game, you can expect it to be met with a huge vocal resistance. The fact is that some players hate cheap rs3 gold change, no matter whether it's for the better or not, and will ensure their voices are very much heard.As I start to imply to Gerhard which Oldschool Runescape will undoubtedly be struck with this sort of immunity, he begins to laugh knowingly. "You are right -- you're really right," he says. "We've really all got company t-shirts that state'Worst Update Ever' on these. Regardless of what you do, someone will hate it.